Machinema is an ecosystem of mechanical and natural elements coming into life on the screens with the spin of a big physical crank. The project explores the connections/tensions between digital and analog, between natural and industrial, revealing the living spirit in the machine and the mechanical cycles in nature.
The dynamics of the machine control the movement of all the natural elements on the screen and the passing of time from sunrise to sunset is determined by the physical pulling of a mechanical sun. The gradual increase of light as the sun raises up on the big screen affects the illumination of the room itself, creating a live simulation of the quiet passage from darkness into light and into darkness again. The idea suggested by the piece is that it's the natural dynamics of friction and collision that create the final representation on the screen, instead of a series of digital bits.
Conceived for the 120 feet screen at the IAC building in Chelsea, New York, Machinema was presented at the
Big Screens show in December 4, 2009. The project was also installed at the
ITP Winter Show 2009.
Special thanks to: Daniel Shiffman, Chris Kairalla, Adam Lassy.